
Melee weapons take precise timing and maneuvers to be effective. (Even without the player investing any skill points into the skill) While melee weapons do not have headshot damage, they have the ability to cause sneak damage. Melee weapons are silent to zombies and thus cause no aggro by themselves. The 2 x 4 falls into the medium attack speed weapons, doing average damage at an average amount of attacks per second. Medium attack speed weapons (0.6-0.7 attacks per second) being the majority of the melee weapons currently in the game are characterized by their medium attack speed and medium damage per hit for the minimum level of the weapon.Īll players in Dead Frontier 2 start with a Damaged 2 x 4, which is the weakest melee weapon in the game and due to the damaged status of the starter one, it has random negative stats making it even worse. Slow attack speed melee weapons (0.7 attacks per second) model lightweight weapons, able to have a fast attack speed at the cost of a lower damage per hit for the minimum level of the weapon.
(Such as over the head attack for enemies above the player and on the ground (default Mouse0 ), while the side swing attack (default Mouse1 ) may be useful for infected directly in front of the player.) Both of these attacks deal the same damage and have the same speed, but some may prove better in certain situations than the other. Melee weapons have two types of attacks, right and left-click.
1.3 Aggro Combat In Single/Multi-PlayerĮqually effective as backup weapons and main weapons, melee items can be divided into two groups: Slow attack speed weapons, and medium attack speed weapons. 1.2 Melee Combat Without Knockback or Stun.